Hence, if the player starts a special order with a maximum timeframe of 7 days on Wednesday, the time given for completion will only be 5 days. Tone of player responses are more netural. It can now be triggered in summer and fall. Wizard could be found outside his tower before players saw the Junimo note event. Added schedules and dialogues to many adventurer NPCs. Optimized the Crimson Badlands monster spawns. Players can now play JotPK in Abigail's room on her Super Neendo console. Players could manually turn in the junimo scroll to the wizard in forest west (rare schedule), preventing Aurora Vineyard quest line completion. Fixed several small visual glitches in various maps. 09-19-2020: Added a 12 heart event for Claire. Added roof windows to Grandpa's Shed upon restoration. Added new monsters found at Crimson Badlands. Fixed an issue where players weren't warped correctly when entering the greenhouse. You've been challenged to reach level 25 in the skull cavern. It can be found in the remains of slain ghosts. He also visits the Adventurer's graveyard during fall. Andy now works on his farm all day during the first of every season (except winter). Fixed glitched tiles and corrected the patching logic in the Adventurer Guild. Removed iridium sprinklers from Sophia's ledger. Fixed an issue where the player's farm warp rune emitted no light on Grandpa's Farm after the Joja ??? Iridium quality vegetables do not count. Made the Grandpa's Farm woods shortcut slightly more natural looking. Added better SVE spouse room compatibility for the Free Love mod. Changed Grandpa's Farm bus stop warps. Fixed an issue where shearwater bridge during fall had an extended black screen on the right. Resprited snow effects on fences and bridges. Lance will now be in the First Slash Guest room bed on Thursday mornings when married to the player. Willy's corresponding event conditions has changed (level 8 fishing > level 5 fishing). 09-16-2020: Increased the IF2R shed battery requirement from 10 > 20. Fixed an issue where players couldn't ride their mounts back to the farm from the bus stop (IF2R). Fixed an issue where players got stuck during Susan's 4 heart event. Players must set mature events to "true" in the config to enable the content of these events. ?, and ???. Rebalanced prices and many items now have functional stock limits. (Framework Mod) This is what most of the mod is written for. Conch is now a universal neutral instead of like. Not necessarily necessary I guess, but if you want to use it w/o SVE then you have to figure out to put it in the game! As of now, this map is broken. Changed the "New Fish" section graphic on the descriptions page. Fixed an issue where Sophia's 14 heart event crashed the game. Pelican Town Lamps now turn on at 7pm instead of 8pm, to eliminate inconsistency with the way light is handled. Grammar and style checked SVE 12 heart events. Grammar and style checked the SVE Nexus descriptions page. Added five soundtracks called "Nexus", "New Magic Learned", "Castle Village Outpost Ambience", ?? Decreased minnow fish pond produce chances. Fixed an issue where players with Immersive Farm 2 installed (the original) got stuck behind a pillar when entering the secret woods from their farm. Fixed an issue where the hardwood fence replacement wouldn't choose the correct recolor. Fixed an issue where Victor was facing the wrong way in a couple festivals. Reduced fairy stones required for Sophia's Fairy Garden special order (10 > 5). Fixed an issue where the Grampleton Orange Chicken dish had incorrect data. Items must be collected while quest is active. In order to avoid issues with updating, SVE files must be deleted from players mod folders prior to adding the new version. She'll now appear at the saloon on Fridays. Fixed an issue where items in Pierre's Spirit's Eve store sold for 0 gold. Fixed an issue where Scarlett prevented players from attaining perfection. Added island warps to SVE CJB warps. Warps to Blue Moon Vineyard and Forest West are now appended, allowing more compatibility with custom farm maps. Note that completing Special Order quests (both from Mr. Qi and in Pelican Town) count towards the required "Help Wanted" quests. Grammar and style checked Claire's and Martin's dialogue. Added new assets, decorative pieces, and experimental lighting to the following maps: Spirit's Eve Festival, Sophia's House, Andy's House (restored), Susan's House, Jenkins' Residence, Wizard's Tower, Wizard's Basement, Sprite Spring, and Crimson Badlands. Removed compatibility from Ran's Harvest Goddess until proper permissions are obtained from the mod author. Decreased ore spawns in the Highlands Cavern. Altered Penny's seven heart event dialogue to include Olivia's residence name change alteration. The new vanilla end-game weapons have the tempered galaxy weapon stats. Fixed an issue where several NPCs got stuck in their house on Community Day if the island resort was built. Added movie theater marriage dialogue for Claire. Fixed an issue where the code calling Marnie's new farm animals conflicted with other mods. The minecart in the farm cave has been moved outside, allowing more compatibility with farm cave mods. Fixed an issue where the secret notes weren't being patched. I have an idea for a new style of bed, but I'll need 80 hardwood to make it happen. Fixed invisible building layers at the Pelican Town park. Changed Andy's 8 heart event pacing, dialogue, and location. Lewis has received a new event, taking place at the mountain during spring, sunny weather. Year 2+. Removed a bookcase tile in the museum that glitched character events added by other modders. Victor now mentions players as father/mother if married to Olivia. Hey there, I'm looking for a big wad o' bug guts. Stardew Valley was initially published by London game studio Chucklefish, best known for developing the space sandbox-adventure game Starbound. Immersive Farm 2 Remastered (IF2R) player warnings if updating to 1.11 !!! Touched up Alesia's, Isaac's, and Scarlett's portraits. Changed Summit Reborn's file name so it overwrites during a drag and drop into the mod directory. Fixed an exploit where players could buy blue moon wine from Pierre and sell it back for profit. Edited a couple stumps on IF2R that would glitch into other debris when you started a new farm. The Skull Caverns received a new mine cart system that takes players to the newly expanded desert (after meeting certain conditions). Fixed an issue where the "Stardew Valley Expanded Trailer" soundtrack wasn't added to the jukebox after Mr. Qi's event if the in-game music was muted. Deutsch English Espaol Franais Italiano Magyar Portugus Trke . Added CJB warps for Grandpa's Farm. Fixed an issue where Morris didn't offer players the option to purchase Aurora Vineyard if Grandpa's Farm was installed, but wasn't being played on. Buffed forage spawns in the secret woods and western cindersap forest. Increased puppyfish spawn rate (5% > 15%). ?, taking place in Forest West with a small trigger chance. Can be collected before accepting the special order Grandpa's Shed questline has been rewritten. Fixed an issue where Pierre clipped into Caroline during community day. Added Grampleton Fields, expansive farmable plains east of Shearwater Bridge, as a miscellaneous download. Fixed an issue where the IF2R greenhouse wouldn't correctly warp players. Removed all yellow brick tiles in front of Robin's house. Fixed an issue where farmhands could trigger SVE quests, bugging progression for the host and other farmhands. This event is triggered from 12:00PM to 4:00PM, sunny weather, when the player has acheived 8 hearts with him. Victor now plays arcade games in the saloon on Fridays. (English and Chinese) Custom Warps For Stardew Valley Expanded (Without IFR2 and Grandpa's Farm), (SVE) Stardew Valley Expanded Companions - NPC Adventures, (SVE) Stardew Valley Expanded Companions - NPC Adventures-unofficial-mardrest, (SVE) Stardew Valley Expanded Companions - NPC Adventures-unofficial.1-mardrest (Russian edit), Beach Anime Portraits (All Townsfolk - Variants Added), Better Crops and Artisan Goods in SVE (Supports MSVE), Birthday Reminder Mail - traducao portugues PT-BR, Categorized Custom Warps For Stardew Valley Expanded (And Other Mods) - Chinese, CJB Cheats Menu Warps for SVE Chinese Translation, CJB Cheats Menu Warps for SVE-IF2-RSV Chinese Translation, Custom NPC - Belos English Translation SVE Version, Custom NPC - OpenFire English Translation SVE Compatible, CUSTOM NPC BELOS - SVE VERSION INDONESIA TRANSLATION, DEPRECATED - Baechu-styled portraits for Child to NPC for SVE, DEPRECATED - Baechu-styled Portraits for Seasonal Outfits for SVE, DEPRECATED - Baechu-styled portraits for SVE, Dizor's Seasonal Wizard - Vanilla and SVE, Dong's Harvest Moon-Inspired SVE Portraits, Earthy Recolour map fix for Immersive Farm 2 Remastered, Earthy Recolour Waterfall Fix For SVE and Grandpa's Farm, Ellie (Little Witch in the Woods) as Rasmodia Replacement, Fishing Made Easy Suite - SVE Edition (Content Patcher), Fix for The Stray Catfe and SVE's Immersive Farm 2 Remastered, Fix Immersive Farm 2 Map For NPC Map Location, Gigi's Beardless Wizard for Romanceable Rasmodius and SVE, Krobus Dialogue Expansion Mod Pack SVE - Spanish, Lucikiel - Stardew Valley Expanded (SVE) Compatibility, lunakatt's DCBurger Style Portraits for SVE, Morris of Jojo Mart by asdasdgfrw (updated for SVE by zwei7), Penny 2 Heart Edit- George Can do it Himself (SVE Compatible), Romanceable Rasmodius (SVE Compatible) - Russian, Seasonal Outfits - Slightly Cuter Aesthetic for SVE, Shie Portraits extended (Shie-esque portraits), Slightly Cuter Sprites for Stardew Valley Expanded (SVE), Sophia's Beach and MakeUp retexture for Ohodavi's Anime Mods, SVE - Seasonal High-Res Anime Portraits for Olivia, SVE Fox Victor Portrait and Sprites - Furry, SVE Furry Mod - Compatibility Patch (Sophia), SVE Furry Mod Hotfix (SVE 1.13.11 Compatibility Updates), SVE Stardew Valley Expanded NPC Adventures - Chinese, SVE Susan's character replacement.hztired, SVE-Sophia's Anime Style Seasonal Various Portraits by Kove, Traduccion al Espanol mod CJB Cheats Menu con SVE-IF2R, Victor And Olivia Character - Stardew Valley Expanded (SVE), Yri's Project Yellog - Stardew Valley Expanded, Seasonal Outfits - Cuter Aesthetic for SVE. Fixed an issue where players couldn't progress in Harvey's 10 heart event when choosing a question fork option. Slightly increased critical hit rate. Added more light to houses that have Christmas decorations during winter. SVE and IF2R will not load unless required mods are installed. Players could walk back to the railroad via the track on Grampleton Fields before the landslide clearing. Juice must be collected from Keg while quest is active. Andy and Susan are now neutral towards being gifted crop seeds instead of disliking them. Fixed the compatibility patch for the Help Penny mod where the game crashed in the mountain map. Dirt field, cherry blossom, and fence removal configs no longer need to be false for the sandbox layout to take effect. : If players are updating SVE, the [ALL] SVE folder must be removed from the mods folder. Andy now likes blackberries and loves blackberry cobbler. Added Claire, a Joja cashier, as a fully fledged NPC. instead of letter titles. Added "Harder Crafting" as a configurable addition (default = false). Added beach shortcuts located at the Pelican Town community garden once players have completed the community shortcuts project from Robin. Fixed a bug where players couldn't gift Marlon at the Winter Star festival. Nerfed many forage areas (you must delete your character's default data file in FTM for this to take effect). Players now must now unlock the island in order for Sophia's special order to appear. If anyone can collect 1000 pieces of [Resource] in a week, they'll earn a reward. Lowered dulse seaweed appearance chance from 30% > 10%. Fixed an issue where players couldn't converse with Morris after completing the Joja community developments. These events are not included in the guide. If players don't have IF2R installed, a shortcut is patched at the bus stop, leading to a new area with the shed. Added sandstorms to the Crimson Badlands. You found a note, barely legible, asking you to bring "may-pal serrup" to the "seecrit wuds". Fixed an issue where grass grew above static fences on Grandpa's Farm, clipping into them. Pierre's schedule has been changed. Fixed an issue where Olivia clipped into the fireplace couch in Victor's 8 heart event. Removed numerous false dependency entries in the SVE manifest. -NPC's strawberry plants displayed incorrect growth phases. Remastered Calico Desert. Fixed a bug where Jas and Vincent got stuck during the flower festival. Fixed a bug where Sophia didn't return home after running errands during marriage. This is a temporary fix. jadefyrexiii 4 mo. Special orders from SVE characters now display their emoji icons on the special orders bulletin. Added Beach portraits and sprites for Scarlett. Fixed an issue where Lance didn't have end dialogue for his 10 heart event. Edited the Immersive Farm 2 Remastered (IF2R) minecart system. Fixed an issue where there was a feint glowing tile in front of the farm cave on Grandpa's Farm. Fixed an issue where the Grandpa's Farm sandbox configuration map patch showed grass instead of dirt during summer. Fixed an issue where Claire didn't show up during the Luau main event. Fixed an issue where tree saplings couldn't be planted on certain tiles where the greenhouse was at (if moved via Robin) on Grandpa's Farm. Added a new configuration to IF2R which removes the cherry blossom tree from the southeast hill. (Framework Mod) Allows new audio to be added to the game. Why don't we fish some out to make the valley more beautiful? Added an installation checker that informs players in the SMAPI console if SVE is correctly installed or not. Added 4 new cooking recipes (sold by Marlon, Gus, Willy, and Bear). Decreased iridium ore spawns at the Iridium Quarry. The Wizard had incorrect frame data at the ice festival. Recolored the shalal shrub, ancient fern and rafflesia. Changed several egg locations for the egg festival. Fixed an issue where Gunther and Susan overlapped at the saloon. ago. Fixed an issue where Susan's side walking frames used the same leg movement. On orders that require the player to place items in a container, resources collected before the quest was accepted may be placed in said container, however, new resources must still be obtained. Reduced the size of the desert railway map. Changed Demetrius' and Robin's Luau dialogues. Removed pre-placed sprinkler tiles in ???. Fixed an issue on IF2R where players couldn't ride their horses back from the west of the bus stop. The HMTGF statue can now be found in Pelican Town. Fixed an issue where a tile in Andy's crop fields was walkable. Added ice cream to Martin's love category. Removed Marlon's Crimson Badlands introduction event and added Camilla's forest west event to the cut content section. Fixed an issue where IF2R leaves (fall) displayed on Grandpa's Farm if both mods were installed. This will prevent installation errors. Fixed an issue where NPCs walked to Shearwater Bridge in a strange way. Fixed an issue where two meteorites sometimes stacked on top of each other on Grandpa's Farm. For unknown reasons, the local population of [Fish] has grown to an unsustainable level. Fixed an issue where warp json data files were not correctly named, preventing players from easily overwriting CJB Cheats warps. Fixed an issue where players couldn't complete the railroad boulder removal quest. 10-19-2020: Adjusted Morris' positioning at the Winter Star festival. Fixed a 502 gateway error with Nexus Mods many users were experiencing. 10-16-2020: Players must now see Krobus' intro event for him to appear at the spirits eve festival. This time, the instructions are more cryptic. Altered the time Andy's farmhouse is open. Added more forage types to Andy's like category. All parts of SVE and IF2R have been consolidated into single folders. Players may now toggle fences (several areas), crop field appearances (grass or dirt), pet house, flowerbeds, outside table, and shed. IF2R and SVE now both have their seperate packs and will activate accordingly. Chicken eggs can be of any size and color. He will now stand in front of Dusty, instead of standing on the other side of the fenced off pet area. Farmhands can now see SVE characters at festivals and marry them without crashing. Added "StrongerMonsters" as a configurable option (default = false). Moved the Immersive Farm 2 Remastered download to the "optional" section. Players can now sleep in the bed of whoever they're dating, engaged, or married to. The SDV Expanded SAAT pack which holds the custom music, and so on. Players are now notified at 1:00pm when the community center day festival has started. Fixed a bug where Sophia mentioned her mom wanting something good for dinner (generic vanilla dialogue). Added compatibility for the official Stardew Valley 1.5 update. Fixed an issue where Scarlett clipped into Sandy during Community Day. -M. Rasmodius, I require assistance in tracking down the rare and dangerous prismatic slime, within the local caves. Thursdays will contain a mix of these activities throughout the year. Fixed an issue where debris spawned in out of bound areas on Grandpa's Farm. Recipes. This will prevent double forest load issues many players were experiencing when installing SVE incorrectly. Changed the Adventure Guild open time from 2:00pm-10:00pm to 3:00pm-12:00am. Fixed an issue where farmhands didn't get ??? Removed the static trees below the bridge on IF2R and replaced them with interactable trees due to requests. Fixed a graphical glitch on Pam's upgraded house. This will prevent some installation issues many players are experiencing. Fixed an issue where players weren't getting artifacts on the farm. Fixed an issue where players couldn't walk on the edge of the ocean shore at Blue Moon Vineyard. 10-18-2020: Fixed an issue where grass/debris/objects glitched into the top of the IF2R greenhouse exterior. The community center, once the towns most vibrant hub of activity, now lies in shambles. He closes up shop two hours early on Monday to visit the ridge at Blue Moon Vineyard. Further balanced Gunther's reward to players after donating 60 artifacts to the museum. Fixed an issue where SVE hardcoded Scarlett's and Lance's appearances which overwrote other mods editing their sprites and portraits. Fixed an issue where forage at the abandoned community garden didn't spawn. Bundles will require more resources, and in some cases, different resources. Corrected and added map property Lua warps to the forest, backwoods, and bus stop tbin files. 09-29-2020: Fixed an issue where farmhands got a black screen freeze when the host started the aurora vineyard quest line. Fixed an issue where the new fish would cause crashes. He will now visit the community garden, write in his journal in his house, check the community kegs, visit the summit, visit a "certain grave", etc. -Linus. You found another note in the sand dragon's eye. Added a new questline to Aurora Vineyard, which involves a new item, after players complete the community center and have played for at least 138 in-game days (late spring of year 2). Both are available from the Nexus Mods download page for SVE, or by searching for the farm's name on ModDrop. Fixed an issue where Claire permanently stayed at home when married if players had the "Looking For Love" mod installed. and ?? Fixed an issue where many tiles at Grampleton Fields weren't tillable. Updated Susan's and Olivia's overworld sprites. Added buff effects to Sprite Spring, similar to Grandpa's Grove. Added a portrait for the travelling cart merchant. Fixed an issue where Gunther's counter wasn't opened upon unlocking him as sociable NPC. Pages can and will contain spoilers, read at your own risk! 10-05-2020: Fixed an issue where the Joja crops and Razor Trout appeared in the collections menu, preventing players from completion if they took the community center route. Notable additions: Olivia's 12 heart, Victor's 12 heart, Sophia's 12 heart, Morgan's 10 heart, Apples' 10 heart, Susan's 10 heart, Morris' 10 heart (joja route, has many parts), two events for Willy (joja route), seven events for Claire, four events for Gunther, and one event for Martin. Fixed an issue where players couldn't get secret notes #17, #18 and #20. There is no penalty for accepting a Story Quest involving item delivery and then deleting it from the player's journal without completing it. Added cosplay portraits and sprites for Scarlett. Added 3 new fish: 'King Salmon', 'Frog', and 'Razor Trout'. Fixed an issue where player shadows were drawn below the farmhouse patio on Grandpa's Farm. She no longer showcases a certain emotion. On Ginger Island, after reaching 100 Golden Walnuts, is Mr. Qi's room. Players will need to explore to find it! You found a strange looking key in the bottom of the mines. Quests will repeat over time, regardless of whether they have been successfully fulfilled in the past. Fixed an issue where Penny and several other NPCs routed through Blue Moon Vineyard, taking the long way to their destinations. They'll now organically cycle through different dialogues. Added a new 1920x1080 HD wallpaper titled "Ginger Island Resort". Karmylla's Immersive Maps has been moved back to her page and is now a required download. Added Gunther, the archaeologist, as a fully fledged NPC. Fixed an issue where Grandpa Farm specific questlines could be triggered on other farm types. To complete an Item Delivery quest, the player must hand the item to the requestor. Fixed a freeze that'd occur at the winter star festival if Andy, Susan, Alex, or Linus gave the player a present. 1 / 20. They can use Prismatic Shards that have been previously obtained. Players must now reach 2 hearts with Sophia before they can enter her bedroom. Bug Meat(100) During winter on Mondays, she will spend most of her day in her shed. Slightly increased Gemfish spawn chance (15% > 18%) and slightly decreased sale price (1200g > 1150g). Shane's spouse room will now get cleaned if players have seen his 14 heart event. I've got the urge to make my famous giant omelet but I'll need two dozen eggs. Note that the game adds 255 Friendship points for quests that say "1 Friendship heart", rather than exactly 250 points. She'll spend less time in front of her oven, which was triggering the same dialogue over and over. Added a quest line for Grandpa's Shed, triggered after players have purchased all house upgrades. Redesigned the dirt crop field configurations for IF2R. Fixed an issue where Vincent walked though Victor and Olivia during the Dance of the Moonlight Jellie's. Fixed an issue where Alex's 4 heart event could trigger twice in a row. Fixed a bug where players couldnt obtain secret note 25. Revamped Sophia's schedules and events to be compatible with the new world changes. New world area. Fixed an issue where Scarlett would tend to Andy's crops during winter. Added a unique letter design to the player's invitation in Claire's 14 heart event. Increased Sophia's special order money reward (12000g > 35000g). Gus wants to make a Coco-no-no, but he's missing the main ingredient. 's warp was covered with foliage during summer. Added winter grass map properties to all exterior locations. Removed zanderb14's original Immersive Farm 2 tilesheet references from IF2R. Evelyn wants to surprise her husband with a gift. Removal of the mod from the mods directory is required for SVE to function. 09-16-2020: Fixed a bug where snow and leaves wouldn't display on outdoor objects. Reduced the idle/awkward pauses. Added Winter Star festival dialogue for Morris. Added more spouse room marriage dialogues for Sophia, Olivia, Claire, Victor, and Lance. Added more adventurers to the SDV fair and spirits eve festival. Nerfed forage spawns. She will now visit the Ginger Island Resort if married to the player. Other locations are updated as players complete major storyline quests and naturally play. Fixed an error during Penny's two heart event where the player got stuck on a pesky flower. Fixed an issue where Susan's grange display had a location message about Lewis' pickup truck due to sharing the same tile index. 09-19-2020: Fixed a bug where players could leave the map boundaries at the desert if using the smaller map configuration. Always use latest version. Fixed an issue where NPC Map Locations reported unknown locations in the SMAPI console. Willy now visits Shearwater Bridge after closing his shop on Thursdays. Fixed an issue where players couldn't complete Evelyn's and Pam's billboard quests. Olivia now shows more affection to the player in her 10 heart event. Added hardwood fences to the static fences reskin. Once the required number of monsters have been slain (as indicated by the counter in the journal), talking to the villager who made the request will complete it. Publishers. Added shadows under the adventurer guild dock. Migrated crop phase patches and vanilla map loads to Content Patcher. Fixed an issue where Susan and Gunther shared the same spot in the saloon. Krobus' 4 heart event is now disabled if players are a Joja member. Fixed an issue where farm buildings on IF2R could clip into a cherry blossom tree in the animal pen area. Adjusted, nerfed, and buffed all forage locations to be more balanced. It is not necessary to enter the Mutant Bug Lair, nor to get the talisman itself to complete the quest. IF UPDATING SVE: Players must type "world_bushreset" in their SMAPI console and download Karmylla's new SVE file. He is somewhat of a playboy and really likes to watch fashion and modelling shows. Note: Jas, Vincent, Krobus, the Dwarf, and the player's spouse will never make Delivery requests. Fixed an issue where Susan's Friday schedule bugged out. Increased corrupt serpent spawns at the Crimson Badlands (5 > 10). Adjusted several vanilla character schedules to fix the clipping issues in the newly designed interiors. Slightly nerfed the price of clownfish and starfish. The SBV header image has also been edited to reflect this. Fixed a glitch where fences had snow on them outside of winter. If players are updating to 1.7, they must remove "[zCP] FlashShifter's Seasonal Edits" and "[CP] Karmylla's Immersive Maps - SVE EDITION" from their mods directory. Adjusted the position of the cherry blossom tree and table in the backyard of IF2R. If players have crops/objects on Grampleton Fields, they will be removed if they save their games without the optional file. Fixed an issue where Martin's 8 heart event froze the game. Designed a new graphic and added a section for the new SVE fish, detailing all information. 09-16-2020: Fixed map glitches on IF2R caused by the map configurations. Added "Lower Profit Margins" as a configurable addition (default = false). This page was last modified on 16 February 2021, at 17:02. Stardew Valley Expanded is a fanmade expansion for ConcernedApe's Stardew Valley. Added NPC Map Location tracking compatibility. Deep Cave spawns a modest amount of geodes and minerals. and other variants from all events to further match CA's question fork style. Added more SVE locations to the CJB Cheats warp menu. Removed a couple bushes from IF2R due to requests for quality of life. (Framework Mod) Allows custom shops to function. Added a new festival: 'Community Day'. 10-21-2020: Fixed an issue where Leah sculpted outside her house during winter. Adjusted sword damage. This. Fixed an issue where players could use Atlantes's warp before they entered the Wizard's basement. Updated the SVE code manifest, allowing compatibility with other mods using anti social NPCs. The event script will no longer be updated past SVE version 1.3. No. Recipes may refer to: Cooking Recipes. Added another optional download called "No Mature Events". -Marlon's speech bubble, upon entering the adventurer guild, was off-center. Fixed an issue where if playing on IF2R and using the sandbox configuration, Grandpa's refurbished Shed glitched several back layer tiles. Fixed an issue on IF2R where the "big tree" to the right of the "water cave" would be cut in half. Lowered dodge chance. Added movie reactions and concession tastes for all SVE characters. Optimized forest crop patches, which were causing long first time loads. Players can now refill their watering can from the town fountain. Remastered the old community garden, which only takes effect if players haven't yet unlocked the garden space. Fixed an issue where trees could clip into the backyard cherry blossom tree on GF. They now reflect accurate colors to static fences. Overhauled the following 21 vanilla interior maps: Marnie's ranch, Archaeology house, Blacksmith, Oasis, Mr. Qi's casino, Willy's house, Haley's house, Harvey's room, Hospital, Alex's house, Leah's house, Mayor's house, Carpenter's house, Pierre's General Store, Saloon, Trailer, Sebastian's room, Sam's house, Adventurer's Guild, Wizard's tower, and Wizard's basement. Fixed an issue where Jodi talked about Kent returning during Community Day before year 2.
How Much Exercise Does A Kelpie Puppy Need,
Https Www Vcdelivery Com Certificate,
10 Words That Describe Mental Health,
Articles S