That step is sometimes overlooked by mod authors - which also explains some black faces. Unfortunately, it's not a case of multiple mods modifying a single npc. There are also no conflicts as she is a new NPC added by Palaces & Castles Enhanced. I tried to simply swap the layer index numbers referenced by the NPC to the new index numbers found in the modified race hoping that would fix it. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. His FaceGen file is titled "00017935.dds" but that number appears nowhere under him in xEdit If I can find the FaceGen file associated with the NPC somewhere in xEdit, where would it be? I haven't figured it out yet, but I've been working on it for the past few days. Valve Corporation. A guide about using CK to fix them: Guide: Creating FaceGen Data (from RageYT0) Sometimes you should let the mod auther to fix them. Log in to view your list of favourite games. - place the script 'Skyrim - NPC Facegen Patcher.pas' in the 'Edit Scripts' folder of xEdit How to use: 1. Copyright 2023 Robin Scott. Skyrim: Creation Kit Tutorial - Export FaceGen Data - YouTube Fixed! Enter as many NPCs as you want in this format, (but if you're spawning more than 5 or 6, I recommend using multiple files so the NPCs don't get all clustered together), save the file as a .txt, then in Skyrim hit the ~ key to bring up the console and type "bat
Agiliti Hospital Service Technician Salary,
Marriott Kamaaina Rates Maui,
Articles S